Monday 15 March 2010

End of Blog


I feel this blog no longer represents me or my art direction. I am still proud of this body of work, but I feel I should draw a line here, to separate post university endeavour.
I am currently working on a website and will begin a new post graduate blog soon.

Links to follow.

Wednesday 7 October 2009

study buddy returns


oooooooooooh. yea. i have a study buddy. after two months of self inflicted exile i returned to photoshop. using a wacom feels odd but im sure i'll manage. i have also done some photo edit which i currently cannot show.

Saturday 8 August 2009

WIPee work commence's


Its Simone the skull boy.

From the 11th onwards (AYACON!!!) I will be pushing up my attempts of artistic endeavor.

Collaborating with Oli Aurelius Satterly on a very promising concept. Infact, too promising. As we now have to chaff out some of the plethora of ideas, in the hunny that resides within this creative melting pot.

I jest.....but it is rather good.

Of course there will be more collaborations with Cali Cucumber who now resides in the ironically not so neutral grounds of teeside.

...............T O A Y A C O N.....................

Thursday 9 July 2009

New Beginnings

I feel I have to post something, to start something so thats what this message is about.

Well my plans for the moment regarding work is this:
  • start 3d to 2d project. The idea is to create assets in 3d for a rendered illustration. Like Soa Lee <3
  • I need my own website. doesnt have to be large. just there.
  • Portfolio layout. Because layout and graphics are important ^^
  • Webcomic. Ambitious, but i've always wanted one since i read megatokyo four years ago.

Friday 29 May 2009

textured!


Well, this (he) is the result of many, many hours work. I'm pleased with certain elements (not all) but am aware of time constraints stopping me from taking this design further.

If i find any further time to add to this sculpt it will be adding gash and wound marks across the legs and back. I would also like to up the quality of the texture overall. The antler could be darker and the shorts could do with further highlighting.

I love this characters backstory and i am very pleased that some of the original ideas from my design has come through, it was hard to create a (face) tribal character with a sympathetic edge.

Wednesday 27 May 2009

face texture

Shaman_domwar char


Sculpt work on my dom war entry. Although i didnt finish this in time for the event, it was a learning agreement aim that i am required to fulfill.